
The gold medallions scattered throughout the levels add to the look-and-find aspects of the game. You don't have to find any of them to advance past a stage, but the more you find, the better your chances will be of defeating Bull & Axl. I like that you can return to previous levels to look for medallions you may have missed the first time through. This adds to the game's replay value.
The standard enemies are little more than a nuisance, but the bosses present a variety of challenges. Luckily, friends of the maniacal Taz are located throughout and are ready with advice for finding and defeating the bosses.
The weapons and power-ups in this game are bland. The spin move is pure Taz, but is not much fun to pull off. Spitting food on the enemies and hurling homing missiles is a little more satisfying. The turbo boost and invulnerability power-ups are all but useless. They last but a short time and are rarely needed.
Tasmanian Devil "Munching Madness" is a large game filled with a nice variety of locations. Battling the bosses and looking for medallions will keep your mind a hundred miles away from the back seat of your parents' car. However, the basic gameplay of gobbling food, battling lesser enemies and avoiding obstacles can get tedious.
Lots of detail and variety in the levels. Also, the characters are cute and nicely animated.
Sound
The sound effects are too mundane for a wacky character like the Tasmanian Devil. The music is disappointingly generic.
Enjoyment
This game does not stand out as anything special. Most of the action seems routine.
Replay Value
It will take you several hours to beat the game (even if you have a good sense of direction), but once you do, you'll probably feel as though you've had enough. You'll definitely need to use the password feature.
Documentation
The manual is colorful and very informative.
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