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The game is set in 1990 and the player must deal with events relating to that time in the beginning of the simulation. The Berlin Wall has just fallen. Iraq is just beginning to muscle in on Kuwait. How will the President respond? Economic sanctions? A covert assault? An all out nuclear attack? Several advisors (many of whom bear a striking resemblance to members of the elder George Bush's cabinet) are at the player's disposal, always ready with advice and opinions. In the end, however, it all comes back to the President himself and the player holds future of his presidency, and the future of the whole world, in his mouse-hand.
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